CVE-2026-107839 · GHSA-4jfq-pmq9-257h
ageLANServer: Unbounded JSON Array Allocation in AoE3 Cloud `getFileURL` Endpoint Leads to Remote Denial of Service
- Risk score
- 60/100
- CVSS
- 7.5 v3.1
- Exploit chance (30 days)
- 0.3%
- Published
- 9 Oct 2026
Open in the live forecast Today's forecast
What to know
- What it is
- ageLANServer provides a cross-platform web server and launcher for offline multiplayer in several Age of Empires and Age of Mythology games. Prior to version 1.15.2, the AoE3 POST /game/cloud/getFileURL handler in the bundled game server has no request body size limit or cap on the attacker-controlled JSON names array…
- Affected
- github.com/luskaner/ageLANServer/server (go) < 1.8.2-0.20260809203301-1dd40166a593
- Fix
- Upgrade github.com/luskaner/ageLANServer/server to 1.8.2-0.20260809203301-1dd40166a593 or later.
- Exploitation
- No known exploitation
Why it is Amber
- CVSS 7.5 high
- Remotely exploitable without logging in
- On your watchlist: Go
Affected packages
| Package | Ecosystem | Vulnerable | Fixed in |
|---|---|---|---|
| github.com/luskaner/ageLANServer/server | go | < 1.8.2-0.20260809203301-1dd40166a593 | 1.8.2-0.20260809203301-1dd40166a593 |
References
- https://github.com/advisories/GHSA-4jfq-pmq9-257h
- https://github.com/luskaner/ageLANServer/security/advisories/GHSA-4jfq-pmq9-257h
- https://nvd.nist.gov/vuln/detail/CVE-2026-107839
- https://github.com/luskaner/ageLANServer/commit/1dd40166a59356865c0a4b1800f32d05dc8bec79
- https://github.com/luskaner/ageLANServer/releases/tag/v1.15.2
- https://github.com/advisories/GHSA-4jfq-pmq9-257h
Original description
ageLANServer provides a cross-platform web server and launcher for offline multiplayer in several Age of Empires and Age of Mythology games. Prior to version 1.15.2, the AoE3 POST /game/cloud/getFileURL handler in the bundled game server has no request body size limit or cap on the attacker-controlled JSON names array and allocates response storage directly from the unbounded array length. A remote unauthenticated client can use the default self-registration flow and send an oversized request that causes excessive memory allocation, crashes or hangs the server process, disconnects active players, and keeps the service unavailable until it is restarted. This issue is fixed in version 1.15.2.
Last activity 9 Oct 2026. Patch Forecast updates every hour.