Patch Forecast
Yellow warning
Plan into this sprint.

CVE-2026-100650

Vllm: denial of service can lead to remote code execution

Risk score
54/100
CVSS
6.5 v3.1
Exploit chance (30 days)
0.7%
Published
26 Sep 2026

Open in the live forecast Today's forecast

What to know

What it is
vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer…
Affected
Vllm
Fix
Apply the vendor's security update; see the linked advisory.
Exploitation
Public proof of concept

Why it is Yellow

  • CVSS 6.5 medium
  • Public exploit or proof of concept referenced

References

Original description

vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.

Last activity 26 Sep 2026. Patch Forecast updates every hour.